package com.xgg.taiwuinfo.gongfa.baihua.zhifa;

import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cast;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Body;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Damage;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Hit;
import com.xgg.taiwuinfo.gongfa.abilities.Ability_Cuipo_Poison;
import com.xgg.taiwuinfo.gongfa.base.Gongfa;
import com.xgg.taiwuinfo.gongfa.base.Gongfa_Cuipo_Zhifa;
import com.xgg.taiwuinfo.utils.Element;
import com.xgg.taiwuinfo.utils.Inherit;
import com.xgg.taiwuinfo.utils.Requirement;

public class BaiHuaSha extends Gongfa_Cuipo_Zhifa {

    public BaiHuaSha()
    {
        super("百花杀" , 2 , Element.ELEMENT_WATER , Inherit.INHERIT_BAIHUA);
        mGridOccupy = 3;
        //式
        Shi = new int[] { 0 , 2 , 3};/*崩点拿*/
        //施法时间及气势
        ability_cast = new Ability_Cast(14 , 20, 80);
        //命中分布
        ability_cuipo_hit = new Ability_Cuipo_Hit(new int[] {3,5,2}, new int[] { 300, 480, 240});
        //攻击部位
        ability_cuipo_body = new Ability_Cuipo_Body(new int[]{
                /*胸腰头*/         10, 25, 1,
                /*四肢*/           25, 25, 10,  10,
                /*心神，毒，全身*/ 0,  0,  0
        });
        ability_cuipo_damage = new Ability_Cuipo_Damage(51,100,360,1.0 , 0, 0);
        ability_cuipo_poison = new Ability_Cuipo_Poison(470,0,0,0,0,0);
        PushYunGongObject(Gongfa.ABL_INDEX_Jingmiao ,250 );
        PushYunGongObject(Gongfa.ABL_INDEX_Xunji , 200);
        InitYunGongAbility();

        mGongfaRequired[Requirement.GF_ZF] = 410;
        mAttrRequired[Requirement.ATTR_LM] = 105;
        mAttrRequired[Requirement.ATTR_WX] = 110;
        mAttrRequired[Requirement.ATTR_DL] = 90;
        mJiyiRequired[Requirement.JY_YS] = 600;
    }
}
